The consumer features are getting wide coverage on a large number of sites but lets take a look from our perspective of a business considering entering the App market with consumer or business applications.
The State of the Market
Penetration
- 80 countries (77 now have App Store access)
- 17 million iPhones sold to the end of calendar 2008
- 30 million phones & iPod Touches total. For most apps this is the new addressable number.
In the development market there is remarkable interest with 800,000 SDK Downloads and 50,000 signed developers, 60% of them new to Apple development.
Outcomes
25,000 Apps with 800 million downloads in just eight months. The previously highly ambitious billion download forecast in the first year, now looks like a very modest goal.
From a business perspective there are now new ways to monetize development and improve returns. Strangely upgrading from a Free to a Paid version of an App is not one of them, according to Apple it would have confused the user. If you like the Lite version you need to go back to the App store to buy the full featured version. However charge $0.99 in the first place and you can then start to sell upgrade packs, subscriptions and new content directly within your app.
The In-App purchase method supports periodic memberships or subscriptions to magazines, newspapers or trade information. It allows the purchase of new levels or add on packs in an app. It can be used to unlock downloaded features or premium content or within a reader purchase new books or multimedia content.
The caution is of course the proposition still has to be compelling enough to win an audience. We now have a whole new world of discovery ahead around what the product levers are and how to maneuver them. The recent research by Pinch Media really highlights how few apps most users, use regularly. Get the value proposition wrong with these extra options and you could kill app usage very quickly as well as earn the kinds of reviews that can badly hurt your business.
In terms of the other APIs, there is a social theme to many that Apple announced today. Peer to Peer discovery allows apps to find each other locally and co-operate for multiplayer games or sharing of effort or info. You can even visualize each other’s locations with maps now able to be built into the app
The ability to interact with accessories opens up a whole range of new possibilities. For example with a barcode scanner, collaborative collection and sharing of information and pricing. With data collection instruments, logging and analyzing data in the field as well as transmitting it back to a computer.
The final release of Push Notification was welcome, as was the admission by Apple that they got the scale of what was needed wrong by a massive factor. After the MobileMe launch they were obviously very cautious and have now completely re-architected for scale and interestingly worked with all their carriers to ensure there are no bottlenecks on their networks in pushing the info to customers. I for one am happy to see them back off and fix it well before it became a disaster.
They did touch again on background apps and provided examples of what running one polling app in the background does to standby battery life. This is running the app but with no actual activity on other mobile OS’s. According to their research standby time is reduced by 80% or more. Their push notification still reduces standby time but by a more modest 23%. I still think there is a case for some background apps, for example logging geo locations on a route while using other apps. Hopefully as battery life improves they will enable some mechanism for doing some of these things.
Some of the other features you can now build into your apps are in-app email to mail content directly from you app, access to the iPod media library and use of the proximity sensor. Video streams will now also automatically scale to the connection bandwidth available to a user, so you can now provide high quality video and no longer have to focus on the lowest common denominator.
So now all you need is the next right idea

